Today we’re going to have a little love for a flash game. Today’s game is Rebuild 2, the sequel to Rebuild, is a new take on the Zombie survival horror genre. In this case, it’s a turn-based city management game, and it’s wicked fun.

The basic premise is that you and a small band of survivors have just finished securing a few blocks of a city against the hordes of zombies that are wandering around. Your job, as the leader of this group, is to manage your resources in order to survive long enough to achieve one of the several victory conditions. Basically you’ll have survivors, who may or may not already have skills but can be trained up by sending them on tasks. Each survivor can also be given an item to help them in their tasks.

There are 5 primary skills: Offensive: This is your unit’s ability to kill zombies. They are used to kill zombies out in the surrounding city and to defend your city against zombie attacks. Scavenging: This is the ability to find and bring back food and items to your city from the surrounding town. Science: This is the units ability to do research on anti-zombie technology and to produce more food in farms. Building: This determines the character’s ability to capture city blocks and re-purpose buildings into different structures. Leadership: The unit’s ability to recruit other survivors you find out in the surrounding city.

By specializing your troops, you can run missions out into the city to find food or items, capture city blocks to add to your defended area, scout new areas, recruit survivors, clean areas of zombies, and do special event missions.

To hinder you in your survival are the basic needs of your city: Food, happiness, population and danger percentage. Every day requires a certain amount of food for your population. Your population is limited by the number of residential structures. Your happiness is determined by random events and morale buildings. And danger percentage is a measure of the number of zombies surrounding your city vs. the number of people you have defending it.

Rebuild 2 makes a number of improvements over the first game, which was very good in it’s own right, but felt very much like a beta version of the game. Rebuild 2 is one of those rare flash games that show up which could really go somewhere. Indeed, I keep hoping I’ll see a more robust, stand-alone version of the game show up for purchase.

-Confusion is a state of mind, or is it?

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